BioWare lays down improvement roadmap for Mass Effect: Andromeda

EA owned developer BioWare has outlined some immediate improvements on the way for Mass Effect: Andromeda.

The studio has also identified aspects of the game that will be worked on over the next two months.

Tomorrow (Thursday April 5th) a patch will be released that will not only improve performance and address a few causes of crashes, but also introduce increased inventory limits, improve multiplayer matchmaking, decrease the cost and increase the availability of Remnant decryption keys and add galaxy map travel skipping.

Furthermore, it also promises to improve the appearance of human eyes in the game – something that has proved to be a real bone of contention for fans – and to fix Ryder’s running movements when zigzagging.

Over the next two months further changes will be rolled out including increased options in the character creator, appearance and hair improvements, ongoing” tweaks to cinematics and animation, better male romance options for Scott Ryder and adjustments to conversations with Hainly Abrams”.

The dialogue for Abrams, who is a trans character, has again been a centre of much criticism.

It’s been two weeks since the launch of Mass Effect: Andromeda and we’re thankful to the millions of you who have already joined us on this journey. And though the game is now in your hands, it’s really just the beginning,” BioWare general manager Aaryn Flynn said.

Since launch, our team has been poring over your comments and feedback, looking to discover what you like about the game, as well as areas we can evolve or improve. This is just a taste of what’s in store as we continue to support Mass Effect: Andromeda. And as always, you all play an important role in that.

We want to hear from you about your experiences, both what you love about the game and what you’d like to see changed. We’re listening, and we’re committed to partnering with you as we continue to explore the Andromeda galaxy together.”

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