Consoles

[Industry news] GAMED is the First Unified Identity and Monetization Layer for Gamers

Screenshot 2026 04 10 091441 [Industry news] GAMED is the First Unified Identity and Monetization Layer for Gamers

GAMED, powered by Dizzaract, is the first platform to turn fragmented gaming activity into a unified identity. Players can see their full track record, measure their value, and monetize the skill, influence, and assets they’ve built over time. The platform launched after a Telegram MVP that reached more than 900,000 users and tracked nearly $15 million in gaming assets.

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[Industry news] Playruo raises €2.1 million to become the leading platform for testing and sharing video games via streaming

playruo [Industry news] Playruo raises €2.1 million to become the leading platform for testing and sharing video games via streaming

Playruo, a professional cloud gaming solution for video game studios and publishers, has announced it has completed a €2.1 million funding round. Led by investment funds Kameha Ventures and Blast Club, this new funding round will accelerate the large-scale commercialisation of Playruo’s services:

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[Industry news] Collective of industry creatives form new independent outsourcing studio

1OH1 Logo PRESS RELEASE small [Industry news] Collective of industry creatives form new independent outsourcing studio

After a decade working in-house and agency side in digital marketing, web development, AR & VR software, UI systems development and UI Art for games, Russ Tyler has launched co-dev & art outsourcing studio 1oh1Designs.

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LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!

IMG 864611 LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!

MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awards – the Player’s Choice award. The Player’s Choice Award is now open for voting via Vote | MCV Awards  The MCV/DEVELOP Awards have been around for over 20 years, and aim to recognise the …

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[Industry news] Million-seller Co-Op Bullet Heaven The Spell Brigade Marches onto PlayStation 5 and 1.0 Release on Steam on April 29th

spell [Industry news] Million-seller Co-Op Bullet Heaven The Spell Brigade Marches onto PlayStation 5 and 1.0 Release on Steam on April 29th

Belgian indie studio Bolt Blaster Games has announced that the hit co-op bullet heaven roguelite The Spell Brigade will launch its full 1.0 release on Steam and will be spellblasting its way onto PlayStation 5 on April 29. After selling over one million copies during Early Access and earning a “Very Positive” rating across 13,000+ Steam reviews, the 4-player co-op spellslinger roguelite is preparing its biggest update yet.

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[Industry news] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games

daveschool [Industry news] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games

The Dave School of Digital Arts at Northbridge University has been named an Unreal Engine Academic Partner by Epic Games, recognizing the program’s leadership in training students for careers in real-time 3D production across gaming, film and simulation industries.

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MCV/DEVELOP #1007 is HERE!

Screenshot 2026 03 31 110415 MCV/DEVELOP #1007 is HERE!

Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available: https://tinyurl.com/mcv1007 As it’s my first issue on the magazine, I just wanted to leave a personal note thanking everyone who came up trumps content-wise for the issue, everyone who sent me nice welcome …

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[Industry news] Meridiem Announces Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5

meat [Industry news] Meridiem Announces Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5

Meridiem is pleased to announce that it will publish two Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5 on June 30, 2026. The digital version will be available on March 31, 2026. Developed by Sluggerfly and Team Meat and digitally published by Headup, Super Meat Boy 3D brings back the iconic and challenging platform game, but this time in 3D.

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[Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins

123e [Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins

Just months after introducing the Sustainable Games Standard in October 2025 - a global emissions reporting framework built specifically for game studios - the Sustainable Games Alliance (SGA) reaches another milestone with the release of three power-saving plugins for leading game engines: Unreal, Unity and Godot. 

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[Industry news] PlanetPlay, Rainforest Alliance & Oceana rally the games industry to ‘Battle for the Habitats’

Battle for the Habitats Final [Industry news] PlanetPlay, Rainforest Alliance & Oceana rally the games industry to ‘Battle for the Habitats’

PlanetPlay (www.planetplay.com), the award-winning not-for-profit games marketplace, has unveiled Battle for the Habitats, a landmark biodiversity campaign bringing studios, publishers and players together for the largest collective environmental activation the games industry has ever delivered.

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