Upcoming console and PC racing title Dirt 3 will not support stereoscopic 3D visuals because the developer says the technology wasn’t a natural fit for the game.
"With it being quite a horizon based racer, 3D isn’t as helpful as it would be in a game like MotorStorm where the environment’s changing around you, stuff’s falling down and you’re doing big drops," chief designer Paul Coleman told Eurogamer. "That feeling of depth is far greater.
"We’re always racing for that point at the centre of the screen. You end up in a 3D environment getting a bit of a tunnelled effect going on, and it can actually be quite nauseating if you’re doing hour or two-hour long playing sessions."
Coleman, however, adds that Codemasters may quite possibly support the technology in some other of its future releases.
"It’s something we’re conscious of," he added. "It’s something we’re definitely going to look into, because if we can make it so that [tunnelled effect] isn’t a problem, we’d love to have it in our games. But for Dirt 3 we haven’t focused on it."