Crytek CEO Cevat Yerli has told Develop that there will be little discernable difference between the Xbox 360 and PS3 editions of Crysis 2, though the PC version will push ahead of the pack.
Crytek recently revealed that the upcoming sequel to Crysis will be available on Xbox 360, PS3 and PC. The announcement marked the first time the studio will develop for a console in its ten-year history, a new venture made possible by the flexibility of CryENGINE 3.
Many believe that the engine can push the PS3 and Xbox 360 to their limits, and thus, reveal the high-end differences in hardware power between each.
Yerli disagrees. In an interview with Develop, he said that “as for difference, between Consoles and PC I see a difference. The PC version will outscale and outperform the consoles. Between each console I believe the experience will finally be next-generation, but similar.”
Yerli added that his aim was not to try and showcase the differences in power between each console, but instead to deliver an acclaimed FPS to as broad an audience as possible.
Also in the interview Yerli states that over 150 staff are working on the game, which has been in development for over two years. He also said he expected the game wouldn’t take as long to produce than the original Crysis.
More can be found here.
Picture, concept art for the original Crysis, used for illustrative purposes.