This week MCV celebrates two decades of Koch Media.
Menno Van Der Bil, Craig McNicol, Paul Nicholls and Jamie Brewer tell MCV about Koch Media – past, present and future.
We speak to PlayStation boss Andrew House about how he turned the firm’s console around.
In our Insight section this week Sold Out’s James Cato tells us that indie developers should consider physical retail.
Nvidia tells us about its new Shield tablet.
Cliff Harris tells us why he ditched triple-A and why he is bankrolling other indie devs.
And in our Margin Maker this week we round up the best video game capture devices on the market.
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This issue includes:
- INTERVIEW: We speak to Andrew House about how he turned PlayStation around
- 20 YEARS OF KOCH MEDIA: MCV celebrates the German firm’s 20th anniversary, featuring;
– An interview with Deep Silver commercial director Menno Van Der Bil
– Koch Media’s Northern Boss Craig McNicol taking us through 20 years of the company
– Paul Nicholls on the upcoming games Deep Silver is bringing to stores
– And Koch entertainment boss Jamie Brewer talks the firm’s film ambitions
- We speak to Nvidia about its new Shield device
- Chillingo’s Ed Rumley shares his eight tips on how to make a hit mobile game
- Cliff Harris tells MCV about why he quit the triple-A industry and why he is helping other indie developers get their games out there
- ROUNDTABLE: Some of the UK’s biggest creative firms tell MCV about how the last twelve months have been for them
- Shelf Life: GAME Hull’s Andy Sparrow on going the extra mile to get customers in stores
- MARGIN MAKER: This week we round up the best there game capture devices