E3 08: MGS4 on 360 impossible, says Sony

Following

fervent speculation that Metal Gear Solid 4 would follow Final Fantasy

in becoming a PlayStation-associated brand that moves onto Xbox 360, SCEA CEO Jack Tretton has argued no other console could handle the technical demands of Konami’s the Konami title.

Speaking to assembled press at the platform holder’s conference in LA earlier today, Tretton added that the Blu-Ray capabilities of PS3 had already seen of HD-DVD – and would now see off the company’s console competition.

PS3 offers an experience for both gamers and developers no other console can match,” he said.

Metal Gear Solid is not only exclusive on PS3 – it’s only possible on PS3, thanks in part to Blu-Ray.

He added: "PS3 drove the Blu-Ray format to victory and now the Blu-Ray format is poised to return the favour.”

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

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Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).