Elder Scrolls Online console delay confirmed; Character porting from PC/Mac planned

Bethesda has confirmed that the PS4 and Xbox One versions of The Elder Scrolls Online have been delayed by around six months.

This follows this morning’s leak, when the same information was posted on the game’s FAQ.

We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms,” the publisher said.

Integrating our systems with each console manufacturer’s networks — which are both different from the PC/Mac system as well as different from each other — has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”

However, it has also announced that players of the game on PC or Mac will be able to port all of their characters over to the PS4 or Xbox One version. Furthermore, current owners will be able to buy the console versions for a discounted price of $20 (UPDATE: 12.99 in the UK, apparently) – that also includes a digital version of the game, 30 days of game time.

About MCV Staff

Check Also

Catching up with Hyper Luminal Games: “We’re really passionate about accessibility. Our stories are universal, so we feel our players should be too”

Dundee’s Hyper Luminal Games doesn’t just aim to make good games, it wants them to do good and leave players feeling even better. Seeing it’s two new titles in production, Richie Shoemaker senses good times ahead