Changing The eSports Game With Real-Money Prizes

The business of eSports (video game competitions)is on pace to explodein 2016, which is reinforced by recent reveals of eSports platforms onTwitterandESPN. Brands are starting to catch up to the hype surrounding eSports and companies are seeking to find ways to exploit major growth in the space.

One such enhancement to the eSports space has come in the form of adding ancillary features to game play.Gaimerz, a peer-to-peer (P2P) platform, is acompany looking to add a bit of spice to eSports competitions by providinga service that enables gamers to post, participate and wager on their favorite games.

Read more at Forbes >>>

About MCV Staff

Check Also

games [Industry news] Games for Change and Tencent Games expand Raising Good Gamers with new programme to help families navigate positive play in video games

[Industry news] Games for Change and Tencent Games expand Raising Good Gamers with new programme to help families navigate positive play in video games

Games for Change, in partnership with Tencent Games, today announced the launch of a new programme that builds on the Raising Good Gamers initiative, designed to help families engage more confidently with the role video games play in young people’s lives. With 3.3 billion people playing video games worldwide, video gaming is now a central part of everyday life - reinforcing the need for more informed, evidence‑based and balanced dialogue around play.