Former PlatinumGames CEO Tatsuya Minami is leading M-Two Inc., the new studio contributing to the remake of Capcom’s Resident Evil 3.
As reported by VGC, M-Two Inc. has reportedly been in operation for over a year and is comprised of several former Platinum and Capcom employees, including Minami. It’s understood the studio was formed with some funding from Capcom, even though the studio operates independently.
The site also reports Minami had originally intended to recruit former colleague and Resident Evil creator Shinji Mikami to co-found the startup, hence the company’s name ‘M-Two’. However, it seems Mikami has opted to remain at Tango Gameworks.
VGC reports neither Capcom nor Bethesda chose to comment on this story.
The president of Bayonetta, Metal Gear Rising and Scalebound developer Platinum Games resigned back in February 2016 and was replaced by former admin director Kenichi Sato. The ex-Capcom dev founded his own outlet ODD in 2006, which was later combined with studio SEEDS to create PlatinumGames.
Capcom will be looking to replicate the success of the Resident Evil 2 remake, which shipped 3 million copies in 4 days, smashing the sales of the original 1998 Resident Evil 2, which sold a little under 5 million in its lifetime. This takes the series’ cumulative sales to more than 88 million units sold since it debuted in 1996.
Capcom used “its cutting-edge R&D facilities” to rebuild the game from the ground up for current-generation platforms, combining what it self-describes as “photo-realistic graphics made possible with RE Engine” with “audio featuring Dolby Atmos 7.1.4 and real-time sound image rendering that utilises binaural technology”.
Consequently, Capcom says it remains “firmly committed to satisfying the expectations of all stakeholders” and “continuous support from the passionate fan base across the globe makes [Resident Evil] Capcom’s flagship game series”.
Capcom’s free “1-Shot” Resident Evil 2 demo has been downloaded over two million times, too. According to Capcom’s own statistics, the demo – which gives players a single opportunity to get through a tense, half-hour segment of its the Resident Evil 2 remake – has been downloaded just shy of three million times at the time of writing, with 25 per cent of players making it all the way through until the end.