Gran Turismo 6 schedule "very tight" with large day one patch planned

It will be a shock to no-one to hear that Polyphony Digital is up against it to get Gran Turismo 6 ready for its December 6th release.

Creator Kazunori Yamauchi confirmed to Eurogamer that some of the game’s features are unlikely to be ready for launch and that a sizable” day one patch for the PS3 game can be expected.

"It’s the same every time," he admitted. "Everything’s very tight. It’s an incredibly tight schedule. As to being able to include everything we want to on day one, we probably won’t be able to.

I think for the 12 months following the release we’ll continue to update the software. Because in Gran Turismo 6 we’re preparing a lot of different things we haven’t even touched on yet.

"The online features are already working – we’ll be updating it with a day one patch, and we’re still overflowing with stuff we’d like to do. So I think the day one patch will be a fairly large patch."

Yamauchi yesterday admitted that some of the game’s audio features will also have to be patched in at a later date.

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