The next title from Surgeon Simulator developer Bossa Studios is called I Am Bread.
As the name suggests, it sees players assuming the role of a slice of bread. The physics-based control scheme allows for independent control of each corner allowing the bread to scale walls, manipulate objects and no doubt indulge in all sorts of obscure nonsense.
Ultimately the bread wishes to be toasted, while maintaining its edibility. Is this need indicative of all sliced bread? We don’t know. In some ways we would have thought that bread would be generally opposed to its own toasting. We could well be wrong, however.
It’s certainly a subject worthy of more debate.
The beautiful story of one slice of bread’s epic and emotional journey as it embarks upon a quest to become toasted,” the description reads. Harder than Surgeon Simulator? YOU DECIDE!”
There’s no word yet on the release date or platform.
Here it all is in the form of a moving picture: