Improbable has announced it is teaming up with Tencent Cloud for a “strategic partnership that extends Improbable’s involvement in the hugely important Chinese games market”.
“Ever since we opened our first China office in 2018, Improbable has been working, steadily and carefully, to build relationships with the most talented and influential players in the Chinese games industry,” the company explained in a blog post. “China is an amazing but challenging opportunity for our company, and we know that our ability to make the right partnerships is critical.”
The company goes on to explain that the partnership will see Tencent Cloud provide cloud resource to developers in China using Improbable’s SpatialOS platform for game development. It also confirmed Improbable and Tencent Cloud will also collaborate on the Improbable/Tencent Cloud Developer Program, “for games makers building games for the Chinese market”.
This program – which will reportedly be worth a total of up to RMB 72m ($10m) – is aimed at “incentivising and assisting developers anywhere in the world to build games for release in China, offering subsidised cloud resources and support to developers making games using SpatialOS on Tencent Cloud”, such as playtest support and premium technical support.
“Today’s partnership with Tencent Cloud marks a major milestone for us in China,” said the leader of Improbable’s China business unit, Peter Lipka. “Not only is China a market of vital strategic importance for Improbable, but I have personally witnessed the great quality of developers here.
“I am very excited to work closely with Tencent Cloud to help Chinese game developers bring their games to life using SpatialOS.”