Former Assassin’s Creed producer Jade Raymond has joined EA to open a new studio.
It’s called Motive and is based in Montreal. The studio will work in close quarters” with BioWare and is described as a creative-driven team, incubating entirely new IP and taking on some amazing projects”.
Its first project will be aiding development on Amy Hennig’s Star War game, while it appears that Raymond has also been appointed to a head role at its developer Visceral.
I love change and challenge, and the time is right to try something entirely new,” Raymond said. I cannot think of a more exciting time to be a part of EA than right now.
In the first conversations I had with Patrick Sderlund, we talked about the games we love and the opportunities we saw for the future. We talked about how EA wants to deliver more innovative experiences and more of what players are asking for. It’s energizing to see EA today bringing more passion than ever to the games they make, and passion to getting it right for players.
Getting back to what I love about making games, creating a new studio, working alongside world-class developers, ideating new IP and being a part of Star Wars… this is going to be fun.”
Raymond left Ubisoft in October 2014.