Jade Raymond looking to next-gen?

The managing director of newborn mega-studio Ubisoft Toronto has revealed the group is assembling a new technology division – one that could possibly be building a next generation game engine.

I can’t talk too much about it,” Jade Raymond told Develop, but I will say that Toronto has a technology group, building central tech for Ubisoft, and that’s going to be the team that starts looking towards the future. Real cutting-edge stuff.”

She said that the Toronto studio – which has a ten year plan to grow from 50 staff to 800 – is in an interesting strategic position” with its long-term view to the future.

Raymond couldn’t elaborate on the matter but all facts point to Toronto building a successor to the acclaimed Anvil engine – the platform behind blockbusters such as Assassin’s Creed and Prince of Persia.

Develop has the full story.

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