Little Nightmares release date confirmed for April 28th

Puzzle platformer Little Nightmares will be released both physically and digitally on April 28th on PS4, Xbox One and PC, publisher Bandai Namco has announced.

There will be two editions of the game to buy at launch – the standard version plus a limited Six Edition, which is exclusive to GAME. The game will also be available to buy digitally, and those who put in a digital pre-order will also receive extra in-game items such as The Scarecrow Sack and the Upside-down Teapot Masks. These will help lead character Six blend in with the world around her.

Steam and GOG pre-orders will also receive a digital version of the game’s soundtrack and a PC wallpaper featuring The Janitor, while PS4 pre-orders will receive an exclusive PS4 theme in addition to the digital soundtrack. The soundtrack will also be included in the standard boxed version of Little Nightmares.

As for the Six Edition of the game, this will include a 10cm high figurine trapped in a themed cage box, an exclusive A3 poster, a sticker board and the original soundtrack.

Developed by Tarsier Studios, Little Nightmares was first announced at Gamescom 2016 and was one of the most talked-about titles of the show. Previously known as Hunger, Tarsier Studios has described it as a suspense adventure” game that casts players as a young girl being hunted by a strange monster.

Rather than describe the game as a big, high-profile title, however, Tarsier Studios’ CEO Ola Holmdahl said it’s still an indie game at its heart.

It isn’t a triple-A $200m project,” Holmdahl told MCV at Gamescom. The segment we fall in is one where we have a comfortable budget where we can realise our vision and dreams. It is still a segment where you can take risks, where it pays off to stand out and follow your vision, where you don’t have to streamline and you don’t have to meet every single convention. But we can do things. We can add the production values that you could never have as a three-man team. We like to have rich visual experiences, we like to have deep core gameplay that is polished. Some people call this sector triple-I.

There was a time where this would have been called a double-A game, but that sector is dead now. What we want to do is focus on one thing and we want to polish it up to world-class standards. We can’t have it as feature rich as a triple-A title.”

To celebrate the game’s launch announcement, Bandai Namco has released a brand new trailer for the game which you can view below:

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