A handful of developers behind the original F.E.A.R. and its sequel have reunited to form Blackpowder Games.
Studio founders include Craig Hubbard (creative director and lead designer, F.E.A.R.), David Longo (art director, F.E.A.R.), Brad Pendleton (lead software engineer, F.E.A.R.), Charles Wes Saulsberry III (art lead, F.E.A.R.), and Larry Paolicelli (art, F.E.A.R. 2: Project Origin).
The majority have extensive histories with Monolith, with other game credit highlights including The Operative: No One Lives Forever, Aliens vs. Predator 2 and last year’s Gotham City Impostors.
"We wanted to get back to crafting games more intuitively," said Hubbard, Blackpowder’s creative director. "There’s a sense of discovery and excitement when you navigate by instinct rather than market research and open yourself up to opportunities that arise during development."
The Seattle-based studio has already announced its debut effort: An action-adventure game entitled Betrayer. The Unreal Engine 3-powered title is heading to Steam later this month as an early access release.