Read about why there’s been a recent wave of 1990s games nostalgia in this week’s MCV

As a Resident Evil 2 remake is announced, we look at why the games industry is going back to the 1990s.

We speak to Playtonic Games boss Gavin Price as well as Capcom UK’s Brian Ayers and SCEE’s Jim Ryan about why the industry is turning back the clock 20 years.

Meanwhile, Bethesda marketing and PR boss Pete Hines tells MCV about its biggest 12 months in its history, with huge titles such as Fallout 4 and Doom.

Furthermore, we talk Oculus boss Brendan Iribe about the reality of VR, the firm’s Microsoft deal and why the big publishers aren’t backing the new tech just yet.

And Sony product manager Joe Palmer and Pete Samuels from developer Supermassive Games tell us about Until Dawn.

Here is the full list of contents for this week’s issue. You can read it here.

  • COVER: Back to the ’90s – Industry turns back the clock 20 years as 1990s mania hits the games business
  • NEWS: MCV Awards set for March 3rd, 2016
  • INTERVIEW: Bethesda marketing and PR boss Pete Hines on the publisher’s busiest 12 months in history
  • INTERVIEW: After years of hype, Oculus Rift is finally on the brink of launch. We speak to Oculus boss Brendan Iribe about the reality of VR, its Microsoft partnership and why big publishers aren’t backing the new tech yet
  • THE BIG GAME: Developer Supermassive and publisher PlayStation tell MCV about the duo’s new survival horror IP, Until Dawn
  • FEATURE: Bandai Namco has had a great year thus far with successes including Project CARS and The Witcher III. But what does this mean for the firm’s Japanese line-up?
  • INDIE INTERVIEW: Funktronic Labs’ Eddie Lee on starting his own studio after working at Q-Games
  • INSIGHT: Generation Media’s Alex Smith on how mobile giants like King and Machine Zone fared in TV advertising in July
  • APPOINTMENTS: Gara departs PlayStation UK
  • SHELF LIFE: Alex Bowness of Level Up Games on why Dreamcasts have been selling well recently
  • MARGIN MAKERS: As Until Dawn prepares to hit stores, we round up the best horror-themed games merchandise
  • INTERNATIONAL: Romania is playing host to some of the big players in the global industry. MCV reports

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