Microsoft cloud ‘DeLorean’ system can (sort of) see the future

Microsoft Research is working on a new cloud gaming system that aims to reduce network latency by predicting what input players will enter next.

The project, codenamed DeLorean, produces "speculative rendered frames" of potential future outcomes and delivers them to players once the relevant input is identified, according to the abstract.

So far, players have reportedly noticed far less latency than through other cloud gaming systems, or find that the latency is at an acceptable level.

Develop has more details.

About MCV Staff

Check Also


Unity Gaming Services Launches to Simplify Multiplayer Live Games

Unity Gaming Services promises to bring multiplayer games online through 'seamless' integration with Unity Netcode and Transport.