Halo 5: Guardians won’t suffer the same troubled launch as its predecessor, Halo: The Master Chief Collection.
That’s the pledge from Kevin Franklin, design director for the game at 343 Industries, who told MCV the studio had learnt from its mistakes releasing the Halo compilation.
The Master Chief Collection was a very big challenge and a real learning experience,” he said.
It was an incredible technical challenge to put different Xbox and Xbox 360 tech into one game and we learnt a lot through the issues we had with matchmaking.”
The Master Chief Collection was plagued by connectivity and stability issues for over six months following its release last November.
The studio started testing Halo 5’s multiplayer last December with a Beta that ran until January. The game isn’t due until October 27th.
With Halo 5 we’re committed to building a completely rock-solid matchmaking and online experience,” Franklin said.
It’s something the team is working incredibly hard on to win that confidence back if we lost any.
It’s a big goal for us. No one at the studio wants to make a troubled multiplayer experience. We are very committed to making a good experience.