‘They're different than anything we've done before,’ Todd Howard teases, while revealing that new studio in Montreal will focus on mobile

Bethesda changes up single-title dev cycle to work across three ‘big and crazy’ projects

For the first time in more than a decade, Bethesda Game Studios is to develop multiple games simultaneously.

The Fallout and Elder Scrolls outlet has stuck to a one-game cycle since 2002, dedicating its entire workforce to titles including Skyrim and Fallout 4.

After Fallout 4’s upcoming trio of DLC add-ons is finished up, however, the studio will be expanding its output to include multiple projects.

"We have three longer-term projects we’re doing that are all… we’ll talk about them at a much future date," game director Todd Howard revealed on-stage at this year’s DICE summit.

"They’re different than anything we’ve done before, while also being a Bethesda-style game: big and crazy. In many ways, different than things we’ve done before."

Howard also discussed the future of Bethesda’s newly-opened studio in Montreal, saying that the team would be working on mobile titles such as last year’s Fallout Shelter and the upcoming Elder Scrolls card game, plus “other things”.

Prodded further about the possibility of Fallout 5 (despite there being a seven-year gap between the last two instalments), Howard simply laughed.

Thanks, Kotaku.

About MCV Staff

Check Also

Doing game research? GameIntel lets you search hundreds of thousands of games tagged with contextual metadata

GameIntel has tagged over 150k games with information like sub-genre, mechanics, aesthetics, and much more. All to help power your game research [created in association with GameAnalytics]