Mobile

Gameloft reveals Android subscription model

Paris headquartered mobile games publisher Gameloft is launching a hopeful new revenue model for the Android operating system. The app publisher has begun the Gameloft Club, a subscription model being test-run in the UK. For a rolling cost of 99p each week, users will be able to select a new …

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Cook: "Apple is not going to change"

Tim Cook, the new CEO of tech powerhouse Apple, has for the first time spoken to his new empire. In an email to employees obtained by Ars Technica, Cook praised outgoing CEO Steve Jobs and promised that he would very much stay loyal to the ideals set down by his …

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First Bungie Aerospace title lands on iOS next week

Crimson: Steam Pirates will be the first game to emerge from Bungie in this new, post-Halo era. More specifically, it’s the first title to be released from the Bungie Aerospace division. It will arrive next week on iOS and is developed by Harebrained Schemes. It’s described as a turn-based, steampunk …

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How can mobile supercharge POS

See how the mobile phone can ‘wave, speak, scan or photograph’ to discover content – and explore the ramifications for publishers and content providers at the ME-hosted conference. ‘Monetising Mobile: Next Gen Search and Discovery‘ takes place on Wednesday September 28th at the Soho Hotel in central London. There’s a …

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Somo latest Monetising Mobile sponsor

Mobile marketing agency Somo has proved itself a pioneer in the discovery space, having built an augmented reality app for Audi that lets users ‘drive’ cars around their phones via an AR trigger. The company will talk more aboutthis projectand explain its vision for the technology at ‘Monetising Mobile: Next …

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Doctor, we’ve landed on Android

BBC Worldwide has released its first Android app: a port of iOS game Doctor Who: The Mazes of Time. Originally developed by Scottish firm Tag Games, the game sees the Doctor and companion Amy Pond battling Cybermen, Daleks and Silurians. It came out on iPhone and iPad in December 2010. …

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