New mobile game designed to be played in real-time throughout the course of a week

World of Goo and Casey’s Contraptions devs team up for Subterfuge

World of Goo developer Ron Carmel and Casey’s Contraptions co-creator Noel Llopis have teamed up to work on a new mobile game, Subterfuge.

The title is designed to be played out in real-time over the course of a week or more, and tasks users with taking on their fellow players in diplomacy and subterfuge.

The game has been in development for over a year, and no release date for the title has yet been set.

Speaking to Polygon, Carmel said the aspect of time was a key part of the title, allowing players to communicate with each other over the long-term, forge alliances and plan out strategies.

He added that being played in real-time could also help level the playing field.

"This (time) is the well from which the game derives its depth and why it’s not really a world domination game in the same way that other games are," said Carmel.

"Being a political game by nature, we’re faced with the same design problems inherent in all political games, not the least of which is a whole group of problems that fall into to quality of life category. It might sound weird, but we actually want to take up as little of the player’s time as possible and not reward players for spending inappropriate amounts of time on our game."

Carmel has previously worked on hit indie puzzle game World of Goo, and is also a partner of the Indie Fund. Prior to Subterfuge, Noel Llopis worked on titles such as Flower Garden and Casey’s Contraptions, the latter of which was snapped up by Rovio and rebranded Amazing Alex.

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