New Year, New Job: Why work experience is a great start in the industry

Alex Gouldman’s time as an intern for industry charity GamesAid is shortly coming to a close.

Here he tells us about his first steps into the games industry, and what he has learnt since he joined the charity last year.

GamesAid is a fantastic organisation that seeks to harness the massive fundraising potential of the UK games industry, in order to support a variety of youth-focused charities. Having graduated a few months before, I was given the opportunity for an interview to work at GamesAid as a paid intern through a personal connection with one of the trustees. I was looking to enter into the games industry, therefore for me this was the perfect start.

The intern position is a relatively new one (only six months) and its necessity is testament to the growth of GamesAid in recent years.

The position encompasses a number of areas, the main ones being the management of social media and being the first point of contact for those wishing to work with the charity. We rely heavily on our social channels to promote events and fundraisers, so therefore it is important that these stay active. The position also requires myself to act as a central hub for any information that one of the ten trustees or affiliates of the charity may need.

In this sense, my job was to make the charity easy to run effectively for our trustees, who are all involved in other full time jobs. This also means representing GamesAid at both our own fundraisers, and events associated with the charities we support.

To describe how this job has had a positive impact on my life I would point to both the skills I have learnt and the people I have met. I have a much greater understanding of the games industry along with the marketing/communications aspect of it. Moreover, the social aspect of the position that involves liaising with trustees and sustaining good relationships with those we support and vice versa has given me a better understanding of professional relationships and their importance.

However, it is the example set by those involved in the charity that will hold the greatest resonance upon my departure. GamesAid is traditionally run by around 10-12 trustees who dedicate much of their spare time to making sure the charity is run efficiently and most importantly, that funds are being raised. Observing both the work of the trustees and the efforts of those who literally go that extra mile on the bicycle or in a 10k has definitely increased my awareness to the difficulties presented by fundraising, and consequently the lengths people go to in supporting charitable causes.

In light of this, I would hope to emulate such a lifestyle in the future. Thank you GamesAid.

About MCV Staff

Check Also

The January issue of MCV/DEVELOP is online now! Inside: Bonsai Collective, DEVELOP/JOBS, Private Division, A Little to the Left and more!

There’s a new issue of MCV/DEVELOP out now – and you can read it here for free