Nintendo admits Wii storage is a problem

Nintendo has for the first time admitted that the limited 512mb internal memory stored inside the Nintendo Wii is beginning to pose a problem, and has stated that it is looking to address it.

NoE’s MD of marketing Laurent Fischer famously said last month that geeks and otaku are the only people who would want the internal memory issue addressed” – a position that now seems to have changed.

However, speaking to MTV Multiplayer, charismatic NoA boss Reggie File-Aime stated: We have said publicly that we’re looking hard at the storage situation, that we’re working on a range of solutions. We have nothing to announce now. But certainly it’s an issue we are aware of and we’re working to find a solution and we will.

From an Americas-centric perspective, here is the reality we see. We have a consumer base who loves virtual console. We have a userbase who really is enjoying WiiWare content. So for us really our challenge really is how do we satisfy all these consumers who are loving all of the product we make available on a download basis?

As we continue to have things, as you point out, like ‘Mario Kart’ that has its own channel when you’re playing from an internet perspective, we’re just making this challenge tougher and tougher. So in our view this is becoming much more of a mainstream problem, which is why we have a sense of urgency to solve it.”

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