The latest issue of MCV/DEVELOP is out now – you can read it for free here!
Read More »[From the industry] TIGA UK Games Education Awards 2022 set to recognise outstanding students, education providers and best practice
TIGA, the trade association representing the UK video games industry, today announced that the TIGA UK Games Education Awards 2022 are open for entries.
Read More »Unreal Engine 5 awakens: “Developers can have confidence that Unreal Engine 5 is ready to ship”
After its 2020 announcement and a year in early access, the latest 3D tech from Epic has finally been released to the world. Richie Shoemaker took a tour with its architects ahead of the big day
Read More »Aardvark Swift Spotlight: Warp Digital
A hidden gem in the industry, Warp Digital is a triple threat when it comes to video game development; specialising in porting, co-development, and production support.
Read More »Recruiter Hotseat: Sumo Group on the job opportunities available across its 15 worldwide studios
Sumo Group is hiring across its 15 studios worldwide! Head of talent acquisition Kieran Holland gives us the inside story.
Read More »Stand-up Imran Yusuf returning to host MCV/DEVELOP Awards on April 28
It won’t just be the return of the MCV/DEVELOP Awards in three weeks time, it will be the return of one of its most celebrated hosts
Read More »Lisa Opie announced as a keynote speaker for Develop:Brighton 2022
Lisa Opie, managing director at Ubisoft Reflections and Ubisoft Leamington, has been announced as the latest keynote speaker for this year's Develop:Brighton.
Read More »The shortlist for the 2022 MCV/DEVELOP Awards
The winners will be announced on Thursday the 28th of April, back at The Brewery in London.
Read More »How the London Games Festival is establishing the “games capital of the world”
With the London Games Festival kicking off tomorrow, Chris Wallace catches up with Michael French and David Lilley to find out more about the festivities, including their brand new consumer event, WASD.
Read More »The Final Boss: Amuzo Games’ Nick Roberts
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Nick Roberts, head of studio at Amuzo Games.
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