Hit iOS and Android title 80 Days is coming to PC and Mac in an expanded and revamped form.
Inspired by the iconic Jules Verne novel Around The World In Eighty Days (rather than the god-awful 2004 Steve Coogan/Jackie Chan movie effort), from which it takes its moniker, 80 Days sees players traverse the globe in the titular time limit, experiencing unique events in each location that draw upon a script consisting of more than 500,000 words.
Dubbed ‘interactive fiction’, the mobile game was hotly received by critics, picking up four BAFTA nominations, three IGF awards and multiple Game of the Year nods, while lead writer Meg Jayanth scooped a UK’s Writer’s Guild accolade for her work on it.
Now developer Inkle has revealed that 80 Days has been rebuilt ‘from the ground up’ in the Unity 5 game engine for a release on PC and Mac.
As well as a complete visual overhaul – boasting a new day and night cycle, as plus colour and shading effects – the PC version of 80 Days has been plumped up with a ‘massive’ content update, adding more than 30 cities, 150,000 words and two major plotlines to the already sprawling title.
80 Days will dock at Steam, GOG and the Humble Store on September 29th, with a ticket abroad costing $9.99.