Breakout multiplayer hit Rocket League looks likely to make the move onto Xbox.
The game has been a smash hit on PS4, where it was a free download for PlayStation Plus members, and has also topped the sales charts on Steam. It has to date been downloaded over 5m times.
"We’re now in a position that we can expand our team. We are absolutely, 100 per cent going to other platforms,” Psyonix’s VP of marketing and communications Jeremy Dunham told Gamezone. "What those platforms are and when we’ll come to them, I don’t know yet.
"Nothing is off the table. If the game can work on the platform and we can responsibly get that game working on a platform, we will never say never to any of the platforms that are current-gen. Anything is possible.”
The team’s decision to launch on PS4 and PC had nothing to do with commercial agreements, and was instead a result of the studio’s size.
"The number one reason we’re only on PlayStation and PC is because the team is small,” he added. For the majority of the development, there were only eight to 12 people working on Rocket League, and we’ve only very recently – in the last few weeks – added a couple of people to that count.
"The reason that we had to focus is because with that many people, and we’re perfectionists on top of that, we wanted to make sure the game ran well and that it had as many positive elements as possible, and that we weren’t just trying to port it to as many platforms as we possibly could just to try to maximize our profit."
Psynonix has previously admitted the scale of the game’s success has been a surprise.