Turtle Beach to offer exclusive PS4 and Titanfall headsets

Licensed headsets due in 2014 as Turtle Beach pens deals with Sony, Microsoft, Respawn and EA.

Expected to debut in Q3, the PS4 and Vita range will feature tournament grade” headsets, along with traditional gaming and entertainment orientated devices on the way, too.

Turtle Beach is excited to work with Sony to create headsets for the PS4,” said Juergen Stark, Chief Executive Officer at Turtle Beach.

Audio is an important part of the next-generation PlayStation experience, and our emphasis on versatile, multi-platform headsets will ensure consumers have an optimal experience across their PS4 console and Vita devices.”

The headset specialist also unveiled three new products, which allows current PlayStation gamers to make their existing headsets compatible with the PS4.

A PS4 Upgrade kit, which allow connectivity to the PS4’s optical audio port. Meanwhile, the PS4 Talkback Cable allows players to adjust their audio controls directly from the gamepad, while a PS4 Chat Cable will provide chat audio directly from the DualShock controller.

On the other side of the console fence, Turtle Beach has also confirmed it will launch a range of Titanfall-branded headsets for Xbox One, 360 and PC.

The deal with EA and Respawn Entertainment will see Turtle Beach introduce a variety of specifically designed devices to support the launch of Titanfall in March.

As part of the range, Turtle Beach will launch new iterations of its XO Four and XO Seven headsets.

Turtle Beach is honoured to work with the talented teams at Respawn Entertainment and Electronic Arts to create headsets for fans of Titanfall,” said Bob Picunko Chief Marketing Officer at Turtle Beach.

We are looking forward to working with Electronic Arts and our retail partners to support one of the biggest next-gen events of the year.”

About MCV Staff

Check Also

Will developers need to support Steam Deck – and will their sales benefit?

The Steam Deck is an exciting new piece of PC-based hardware, but it’s not one …