Valve attacks aggressive DRM

Valve’s Gabe Newell has criticised publishers that implement the likes of ‘always-on’ digital rights management to monetise their games and tackle piracy, claiming they are making a backwards step.

"We’re a broken record on this," said the company president of the studio behind Steam, in an interview with Kotaku. "This belief that you increase your monetisation by making your game worth less through aggressive digital rights management is totally backwards."

Newell went on to claim that, for publishers, tackling piracy is a matter of providing a better service, and asserted his belief that Valve does not have to worry about the actions of pirates.

For more details visit Develop.

About MCV Staff

Check Also

Avoid the mounting costs of multiplayer games with hybrid cloud

“While relying on the cloud might eat up your budget, relying on bare metal alone might not allow a studio to scale up fast enough if a game becomes popular.” [In association with Improbable]