After a long period of development, Valve has detailed the final form that its Steam Controller will take.
The joypad will launch alongside the first Steam Machines on November 10th, although pre-orders can get their hands on the hardware a month earlier.
The idea powering Valve’s unique design is the integration of mouse and controller. The hope is that while proving a decent controller for ‘standard’ games in its own right, the new pad will also facilitate the playing of titles primarily designed for mouse and keyboard.
This is done via a trackpad that doubles as a sort of hybrid analogue stick. A clever selection of buttons on the rear compliments this design, in theory granting the accuracy of mouse control with the convenience of a regular controller.
Users will be able to switch between controller schemes on the fly, too.
Take a look at the video below: