“There’s no doubt that participating in Dare provides students with invaluable insights into how the industry works,” stated Brian Lawson from Realtime Worlds. “It provides prospective employers with a level of comfort that these students are coming into the industry with a more realistic outlook than their counterparts, who are coming fresh out of university and into a real development environment for the first time.”
“Dare To Be Digital provides students with experience of perhaps the most important aspect of being in the games industry: working as part of a collaborative team who are striving towards a common goal, learning to look critically at your own work, understanding how it fits into the schedule and the project as a whole are key to the success of the project," adds Blitz Games Studios’ Aaron Miller.
To read the full feature, which offers an in-depth insight into the Dare to be Digital development competition, click here.