Crytek has announced the third version of its CryENGINE game development platform.
CryENGINE 3 works on Xbox 360, PS3, DirectX 9 and DirectX 10, and is ‘truly next-gen’ ready according to the firm, with ‘scalable computation and graphics for all major upcoming platforms’.
The German developer will be showcasing the engine, and its new Sandbox 3 ‘What You See Is What You Play’ editor, at the 2009 Game Developers Conference in San Francisco, from March 23rd to 27th.
“With CryENGINE 3 we are delivering our best game development technology that enables our clients to achieve their vision on current and future platforms to develop games such as MMOs, action games and more," said Cevat Yerli, CEO and president of Crytek.
"Our complete game engine solution enables realtime development, ensures teams are able to maximise their own creativity, saves budget and creates greater gaming experiences. Also with our solution developers can start working on their next generation games today.”
Carl Jones, director of business development for CryENGINE, added: “CryENGINE 3 is a revolutionary change from our previous PC-only engines – and we’re applying a similar revolution to the service we provide to developers using the software to create extraordinary games. CryENGINE 3 will set the benchmark for complete game engine solutions in performance, and services to game engine licensees and their players. We’ve been preparing a long time for CryENGINE on consoles and we’re confident that Crytek will again amaze developers at GDC.”