Guillermo Del Toro hasn’t given up plans to develop his Lovecraftian horror game Insane despite the project’s cancellation earlier this year.
THQ canned the project in August in an effort to create a more focused product pipeline.
The Pan’s Labyrinth director kept the rights to the project, and tells Kotaku he won’t give up on the game.
"Now we are talking to developers," said Del Toro.
"When something doesn’t happen in one way, then I just continue pursuing it in another way… If I own the property and I control it."
"Which is what happened with Restraint. We pitched it at Fox and they didn’t want it, we did the books and now we’re on Fox. It’s a full process."
"I’m not giving up on Insane, it’s truely beautiful, world creation, so we’ll pursue it."
When asked who his dream developer for the project would be, Del Toro didn’t mince words.
"I’m a big fan of Valve," he said, "Portal and Left 4 Dead have been instrumental family experiences at my house."
Del Toro was so impressed with Portal that he contacted the company to ask if he could use actress behind GLaDOS, Ellen McClain, to voice an AI in his next film.