A fortnight isn't as long as you think it is – send in your nominations now to avoid disappointment

Develop Awards 2014: Two weeks left to lobby

Tuesday, April 15th. 5pm GMT.

It might seem like it’s a long way off, but time can be deceptive. Think how short the last two weeks of game development feel, or the two weeks preparing for GDC and other trade shows. They fly past, don’t they?

And, sure, nine times out of ten you get everything done by your deadline and there’s (usually) no more problems. But can you afford to take that risk – particularly when there’s a Develop Award nomination up for grabs?

Save yourself the stress. Simply have a browse through our full lobbying guide to find out which categories you are elligible for. Then just send a 350-word pitch and five bullet points supporting it to developawards@intentmedia.co.uk.

The deadline is, you guessed it, Tuesday April 15th at 5pm GMT.

You can nominate your peers, your rivals, your colleagues or even yourselves (we won’t judge you). Once submissions are sent in, they will be vetted by the Develop Team and the finalists will be announced in a few months.

The hugely popular industry event will once again reward the very best innovators in games development from the UK and Europe. There are a total of 23 awards up for grabs, including four new categories.

It will be held at the Brighton Hilton Metropole on Wednesday, July 9th during the Develop Conference 2014. To book your place now, contact Kathryn.Humphrey@intentmedia.co.uk.

The Develop Awards are supported by platinum sponsors Crytek and Deep Silver and gold sponsors Codemasters and Amiqus. OPM has signed up as table gift partner, while Tandem is event partner.

Contact Alex.Boucher@intentmedia.co.uk to discuss the other high-profile sponsorship opportunities available.

About MCV Staff

Check Also

Gaining observability over multiplayer games – “Out-of-the-box observability gives you the ability to know what’s going on, but more importantly what is going wrong.”

Would you like increased transparency over the state of the backend systems as you launch and scale? [This content was created with Improbable]