Develop’s An Audience With to showcase Project Morpheus

PlayStation will offer insight into Project Morpheus and making games for virtual reality at a special Develop event later this month.

An Audience With… Project Morpheus takes place on the evening of April 30th.

The event will be held at the Dolby Lounge in Soho, London, and follows the successful first Audience With onCreative Assembly’s Alien: Isolationwhich took place in February.

Central to the evening will be a panel discussion featuring representatives from PlayStation/Sony Computer Entertainment Europeand key third parties.

Speakers include Simon Benson (senior development manager at SCEE working on vision technology), Agostino Simonetta (developer relations at SCEE), Dave Ranyard (SCE London Studio, the developer behind Morpheus tech demo The Deep), and Patrick O’Luaniagh (founder of nDreams, a studio now dedicated to virtual reality experiences).

Those in the room will get the chance to pose their questions to the panel on the topic of developing virtual reality experiences.

Attendance is FREE, but invite-only – spaces are limited to just 55 developers. register your interest.Successful applicants will be informed via email next week.

Develop’s An Audience With events are sponsored by Testronic Labs.

About MCV Staff

Check Also

Gaining observability over multiplayer games – “Out-of-the-box observability gives you the ability to know what’s going on, but more importantly what is going wrong.”

Would you like increased transparency over the state of the backend systems as you launch and scale? [This content was created with Improbable]