The team that invented Call of Duty said it could have abandoned the series altogether.
Instead, developer Infinity Ward chose to leave the Modern Warfare brand behind, and build a whole new Call of Duty with a new engine and new characters.
We all really knew we wanted to continue making Call of Duty,” said Infinity Ward executive producer Mark Rubin.
Because that was on the table, we could have done something else. But we wanted to make Call of Duty and we wanted to create a new universe, or a new story at least. We wanted new characters and new experiences.
The easy thing would have been, as we had finished the arc of Modern Warfare 1, 2 and 3, to start a new arc within that same Modern Warfare universe. That was the week one step. But as we started to develop what we wanted as a story, and how we wanted to have the characters exist, we realised we didn’t want to do this in the Modern Warfare universe.”
Call of Duty: Ghosts received its worldwide debut during Microsoft’s new console reveal today. But was shown to press last week. The game is due on current generation and next generation consoles.
For more on Call of Duty: Ghosts, make sure to read this Friday’s edition of MCV.