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reports that some staff at EA’s studios around the world are facing redundancy, in what the publisher is calling a small-scale and routine move that comes as production on the year’s games winds down.
Develop understands that staff at the company’s studios – including its big UK base in Guildford – were told yesterday that jobs were at risk.
When contacted, a spokesperson for EA explained: "This is a small and somewhat routine event for this time of the year when many of our titles are finished and being shipped. It includes a small number of roles across studio, publishing and corporate divisions."
EA was not, however, able to confirm the total percentage of its workforce that would be lost.
A restructuring was already widely known: earlier this year EA CEO John Riccitiello announced a revamp of the company, dividing it into four labels. At the time, however, EA said there would be a period of adjustment to the structural changes – suggesting this crop of job losses is also related to the corporate overhaul as well as the wind-down of this quarter’s projects.
Just two weeks ago, the publisher acquired the 800-strong workforces of studios BioWare and Pandemic in the biggest games development acquisition the industry has seen (some $820m) giving it new studios in California, USA, Canada and Australia.