Kudo shrugs off Kinect criticism

The man behind Microsoft’s Xbox 360 Kinect has shrugged off the less then enthusiastic response that the motion camera has received from some elements of the internet games community.

Well, people on the internet are generally negative anyway so I try not to get too bent out of shape about that,” Kudo Tsunoda joked to MCV in an exclusive interview.

He went on to add that being a core gamer is about more than simply playing shooters – it’s about a deeper interest in the medium.

What interests me is that along the way in the journey of games ‘core gamers’ were labelled as people who only like shooters or violence. But what makes a core gamer, really, is someone who likes depth. Kinect allows that. No one really likes having to master the input device, those first few hours where you learn the muscle memory for the buttons. That’s a barrier we are removing straight away.”

To read the full interview with MCV, head over to the features section.

About MCV Staff

Check Also

Gaining observability over multiplayer games – “Out-of-the-box observability gives you the ability to know what’s going on, but more importantly what is going wrong.”

Would you like increased transparency over the state of the backend systems as you launch and scale? [This content was created with Improbable]