MCV Jobs Weekly: New marketing exec for Koei Tecmo

Nathan Mills joins from Stature PR, IGN’s Daniel Krupa is promoted to UK managing editor and GameSpot appoints a new video producer.

Koei Tecmo hires new marketing exec

The Dead or Alive publisher has hired Nathan Millsas its new PR and marketing executive for the UK.

Mills stated: After obtaining a first class honours degree in computer games design at Staffordshire University, I’ve had the pleasure to work in PR for a variety of clients. Joining Koei Tecmo is a huge and exciting opportunity for me.

As a lifelong gamer and fan of its titles, I am eager to work alongside the team on their upcoming releases.”

He added: Having previously worked at Stature PR on clients such as Bandai Namco, Warner Bros, Garmin and BAFTA, as well as several technology-based clients at Wildfire PR, I am looking forward to putting my experience to the test, as well as learn from a strong team.”

Krupa promoted to UK managing editor at IGN

Former IGN UK games editor Daniel Krupahas been promoted to UK managing editor.

Krupa first joined the company in 2011 as staff writer and has been the UK games editor for the past two years.

He commented: I’m thrilled with the new role, which has come just a month shy of my five-year anniversary at IGN. We have a brilliant team and I’ve never been more excited to be here.

IGN’s evolving in some really cool ways – new platforms, entirely new types of coverage – and to help shape that is a brilliant and exciting challenge.”

New video producer atGameSpot

Dave Jewitt has been appointed as GameSpot’s video producer. He joined the firm only nine months ago as junior video producer, arriving from GGS Gamer where he worked as a staff writer for two years.

Jewitt commented: This time last year I was making Let’s Plays and game previews on YouTube from a tiny bedroom in Wales, and now I get to work with what I truly believe to be some of the most talented and hard-working men and women in games coverage right now.

To say I’m over the moon would be an understatement.”

About MCV Staff

Check Also

Gaining observability over multiplayer games – “Out-of-the-box observability gives you the ability to know what’s going on, but more importantly what is going wrong.”

Would you like increased transparency over the state of the backend systems as you launch and scale? [This content was created with Improbable]