MotorStorm: Pacific Rift’s lead designer Nigel Kershaw has lashed out at those who criticise games for failing to match the video quality seen in pre-release video renders.
"The end result might not look like the render that you did. Who gives a shit?" he ranted. "But it’s this thing that haunts you, that you didn’t match your target render. Everybody makes such a big fucking deal of it. If people have got a problem with that, tough.”
To read his quotes in full, head over to to the internet’s number one home of games development news, Developmag.com.