Halo studio Bungie is edging into production on new internal tech for its next ten-year Activision project, the studio has confirmed.
Studio communications manager Brian Jarrard revealed in an interview with Develop the studio will not be licensing a third-party engine to develop its new game, despite Activision’s relaxed rules on the matter.
Instead Bungie will build new tech from the ground up for its next ten-year franchise – one that will, presumably, weather the turbulence of an industry shift to the next generation of consoles.
Develop has a lot more detail on this story.