There will no longer be any second chances for those deemed to be cheating in The Division, Ubisoft has announced.
Cheating has been a source of frustration for our community as some individuals have been gaining an unfair advantage in the game by using third-party software at the expense of our loyal players,” the publisher said.
Last month we announced ‘the biggest wave of suspensions and bans to date’. This marked the beginning of an intensive campaign during which actions were taken against a total of over 30,000 accounts, including 3,800 permanent bans.
It also became clear that while huge progress has been made in terms of cheat detection, our 14 days suspension on first offense policy has not been dissuasive enough. Judging from your feedback, and based on what we witnessed when cheaters came back to the game, we have now decided to push our policy one step further: we will now start applying permanent bans on first offense when players are caught using cheat engines and we will communicate clearly when new ban waves are taking place.”
Ubisoft also touched upon concerns raised about the way in which The Division handles online player interactions.
While some of the game decisions are made client-side, there are constant server checks in place,” it added. This ensures that even in the situation where a player would be able to modify his client data, the servers can detect it. The array of these checks has constantly improved since the launch of the game which allowed us to catch a great amount of cheaters.
Of course, this doesn’t mean that cheating is a thing of the past and we stand ready to react quickly, should new cheats be developed.”
Ubisoft yesterday announced a similarly tough policy for its policing of Rainbow Six: Siege.