Developers and consumers are focusing too much on the Wii U’s hardware specifications rather than its other capabilities, claims the director of the Tekken series.
Speaking to Dusty Cartridge, Katsuhiro Harada said people had been too busy comparing Nintendo’s next-gen console to other systems rather than looking at how to take advantage of its unique controls.
He added that the Wii U was able to comfortably handle Namco Bandai’s “graphically intensive” upcoming fighting game Tekken Tag Tournament 2.
“While developing Tag 2, since it’s very graphic intensive because of the multiple characters on screen, there was still some power left over for graphic capabilities so the graphics chips seems to be pretty decent,” said Harada.
“But to be honest, that’s not really even relevant because people seem to be focusing too much comparing the raw specs to other hardware. You really have to be looking at the capabilities and what features it has.
“For example, if you’re playing Tag 2 on the Wii U at home and your parents get mad at you for taking up the TV too much, you can just take it to your bed and start playing there.
"Being able to take a high end game and play it in your bed is something that’s really unique so that’s the thing people are kind of missing.”