Titanfall will launch on Xbox One in the US tomorrow and the UK this Friday at a resolution of 792p.
Developer Respawn confirmed the number to Eurogamer, adding that the game’s resolution will likely increase at some stage down the line via a patch.
"We’ve been experimenting with making it higher and lower,” lead engineer Richard Baker said. One of the big tricks is how much ESRAM we’re going to use, so we’re thinking of not using hardware MSAA and instead using FXAA to make it so we don’t have to have this larger render target.
"We’re going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We’re trying to optimise… we don’t want to give up anything for higher res. So far we’re not 100 per cent happy with any of the options, we’re still working on it.
For day one it’s not going to change. We’re still looking at it for post-day one. We’re likely to increase resolution after we ship."
Titanfall arrives on Xbox One and PC this Friday (March 14th) and on Xbox 360 on March 28th.