An all-encompassing shift to digital distribution would be a forwards step for the games industry, the boss of Finnish studio Remedy has declared.
Remedy CEO Matias Myllyrinne believes a digital-only games ecosystem would help all in the industry, aside from one group he appears to have no sympathy for.
“The sooner we go digital as an industry, the better for everybody," he told Edge.
"Better for consumers, better for the developers and publishers.
“Maybe it’s not so good for retail, but then again if you’re selling our games as used copies and incentivising people to do that, then I don’t really feel sorry for you.”
Remedy, which released Alan Wake in 2010 following a protracted six-year production cycle, is now firing out DLC content for the game.
Myllyrinne indicated that digital content would be key to the studio’s future, though didn’t rule out retail projects himself.
“Certainly we’re looking to embrace more of the digital stuff,” he said.
“I’m really excited about PSN, Xbox Live and some of the stuff on Steam, because it really allows you to directly engage with your audience.
“All these opportunities are opened up that you couldn’t do before; there wasn’t a model you could work around.”