With multiplayer playing such as important part in the long-term success of both Modern Warfare and Modern Warfare 2, developer Treyarch has told MCV that it has placed more focus on the online aspects of Call of Duty: Black Ops than it ever has before.
The multiplayer is going to be the deepest, richest multiplayer that Treyarch has ever made,” community manager at Treyarch Josh Olin stated.
We’re really focusing on socialisation and personalisation. We know that players want to play the game the way they want to play it and make it their own. Create-A-Class is an area that we’re giving as just one example of personalisation and how we’re really developing that system for anyone that’s familiar with it.
In terms of socialisation, there’s a lot more to an FPS than just what happens within that eight-minute match. There’s plenty of things that happen when you’re in the lobby, when you go to work the next day. Personalisation and socialisation are two core aspects of multiplayer that we’re focusing on.
The things that didn’t work in past Call Of Duties we’re going to make better or just do away with. Things that were popular have been kept and develop further.”