Devs will be able to use popular game engine for titles on Nintendo’s latest handhelds

Unity adds support for New Nintendo 3DS and 3DS XL

Unity has confirmed that its engine will support both the New Nintendo 3DS and New Nintendo 3DS XL.

The latest iterations of Nintendo’s handheld games platform were released earlier this year, and introduce new features such as a second thumbstick, near-field communication and head-tracking 3D functionality.

The announcement was made during the keynote speech at Unity’s Unite 2015 Tokyo event, according the firm’s official blog.

Unity says the new platforms “open the door for tens of thousands of studios and over 4m developers using this Unity development platform to bring exciting new mobile and social games, introduce their amazing existing games to a new audience and create new games using innovative functions of the New Nintendo 3DS and New Nintendo 3DS XL system.”

For all the news straight to your inbox, sign up to the Develop Daily.

About MCV Staff

Check Also

Gaining observability over multiplayer games – “Out-of-the-box observability gives you the ability to know what’s going on, but more importantly what is going wrong.”

Would you like increased transparency over the state of the backend systems as you launch and scale? [This content was created with Improbable]