Unity has secured a deal with Nintendo that will see the former’s engine support deployment to the forthcoming Wii U console.
The deal will also grant Nintendo the right to distribute the development platform to its in-house, external, and third party licensee developers, who will be able to use the tech to make Wii U games along with Unity’s existing 1.2 million users.
“The rapid growth of incredible games coming from the experienced and talented developers in our community makes Unity the new development platform of choice for triple-A console developers,” said David Helgason, CEO of Unity Technologies.
“Nintendo’s unfettered access to Unity will produce a wealth of insanely good games from knowledgeable Nintendo developers and the Wii U deployment add-on will create an amazing opportunity for our massive community of developers to showcase their incredible creativity on one of the most anticipated and innovative gaming platforms to date.”
Unity’s Wii U support will be made widely available in 2012, offering users access to the full Unity feature set.