The studio, which helped to make Snapmap on Doom, are working with other Zenimax studios.

Zenimax Snaps up Escalation Studios

Zenimax Media have announced that they have acquired Dallas based Escalation Studios.

The Texas studio, which was founded in 2007, have been working with Zenimax’s studios recently, including helping to make id Software’s Doom.

The studio is now said to be working on a number of projects with "studios throught the Zenimax family."

Escalation are also responsible for Please Don’t Touch Anything on mobile platforms and a VR version for Oculus and Gear VR. They were also responsible for the March Madness basketball VR app for the same platforms.

Todd Vaughn, vice president of development at Bethesda said, “we have continually been impressed with the team at Escalation that Tom and Marc have assembled. Their commitment to quality and innovation has made significant contributions to the projects we’ve worked on together, and we’re excited to have them join ZeniMax.”

Zenimax currently have one annouced game in development with Arkane’s Prey, and are continuiting to support MMORPG The Elder Scrolls Online. 2016 saw successful releases with Doom, Skyrim Special Edition and Dishonored 2. So the potential for Escalation’s work with the Zenimax Media group of studios is tantalising, espeially with their experience in VR.

About MCV Staff

Check Also

Gaining observability over multiplayer games – “Out-of-the-box observability gives you the ability to know what’s going on, but more importantly what is going wrong.”

Would you like increased transparency over the state of the backend systems as you launch and scale? [This content was created with Improbable]