It’s the annual E3 MCV spectacular, and it’s crammed with 88 pages of features to prepare yourself for the world’s biggest games expo.
That includes our ‘Hitchhiker’s Guide To E3′, an amusing and genuinely useful guide to surviving and getting the most out of the event.
But of course, there’s tonnes more.This bumper 88-page issue also feature interviews with British developers Supermassive Games, TT Games and Playtonic.
Elsewhere, we had a chat with Take-Two CEO Strauss Zelnick on the future of the industry and EA’s Patrick Soderlund about why the firm has abandoned E3.
We also publish a in-depth look at how VR can change the lives of the disabled. We also analyse the opportunities in the Chinese video games industry.
And, of course, don’t miss our E3 bingo.
The full contents of this week’s issue are below. The digital edition can bereadhere.
- NEWS: GAMEFest has had ‘zero impact’ on us, says EGX
- NEWS: Take-Two on the hunt for ‘smaller scale’ independent projects
- INSIGHT: Dave Ranyard discusses how virtual reality could see the worlds of films and video games unite
- INSIGHT: Indigo Pearl’s Caroline Miller shares her advice on how developers and publishers can get the most out of E3
- INSIGHT: SuperData’s Joost Van Dreunen discusses the rise of video games events
- INTERVIEW: Why EA has abandoned the E3 show floor
- VR AND DISABILITY FOCUS: Virtual reality – a revolution in more than one name
- HITCHIKER’s GUIDE TO E3: MCV has scoured the infinite blackness of space in search of the finest bits of advice, games to check out and vital information in order to get the most of this year’s E3
- INTERVIEW: The 2.1m question: is Yooka-Laylee any good?
- INTERVIEW: Supermassive Games’ Simon Harris and Pete Samuel discuss the studio’s renewed ambitions
- INTERVIEW: Take-Two’s Strauss Zelnick about eSports, virtual reality, the state of E3 and the publisher’s acquisition strategy
- FEATURE: How to make it big in China
- THE BIG GAME: Game director Jamie Eden talks about LEGO Star Wars: The Force Awakens
- INTERVIEW: We speak to 505 Games’ global marketing boss Tim Woodley about the publisher’s line-up